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HP Empireclassic Game 1 Regenerated

 
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Sysop
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Joined: 22 Oct 2004
Posts: 13
Location: 37.0632N 76.4098W

PostPosted: Sun Feb 20, 2005 9:14 pm    Post subject: HP Empireclassic Game 1 Regenerated Reply with quote

The Test/Experimental game called EMPIRE1 on Empireclassic expired.
A new EMPIRE1 has been generated, it lasts 35 days and expires 27
March 2005. High scores for the previous game are below and
parameters for a new game follows:

Power Report
Date: 5000.00
Rank Isl Sects Populatn Materiel Power Name
---- --- ----- --------- -------- -------- --------------------------
1. 7 2760 5747601 28569770 29688946 BUD[2]
2. 6 367 687378 1279378 1416995 DOOFUS[1]
3. 1 77 2122 0 311 ORONAC[4]
4. 1 1 208 0 23 POOF[6]
5. 1 1 200 0 20 KEROVNIA[5]
6. 1 1 200 0 20 FREEDONIA[7]

Navies of the World
Date: 50000.00

Rank Ships Power Nation's Name
---- ----- -------- -----------------------------
1. 18 47807 BUD[2]
2. 10 19634 DOOFUS[1]

Also posted at:
http://hp3000.empireclassic.com/highscores/empire1.html

- 299x299 sector grid
- 10 islands, everyone starts at EDEN.
- build and movement points accumulate every minute.
- 354 starting time units (that almost 6 hours of accumulated time.)
- ship movement is updated every hour.
- 9999 ship limit (not that it would get that far.)
- 255 player limit (not that it would get that far.)
- Player Identification is created automatically at first log-in.
- Game is always open, no sign ups required (just do it yo'-self.)
- Normal information hiding.

VT or Telnet address is:
hp3000.empireclassic.com

Log in is:
HELLO PLAYER.EMPIRE1

Some bug fixes have been made, it is now Version 3.70.
Revision history is at:
http://hp3000.empireclassic.com/rev_hist.txt
_________________
BT



NNNN
Tracy M. Johnson
http://hp3000.empireclassic.com/
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